Branded experience and creator platform

A branded house designed to keep producing culture.

‘Tienes mucho que probar’ became a physical platform where creators, audiences and the brand could continuously generate experiences and content.

Visitor surrounded by orange and violet light trails inside a mirrored Casa Hot Nuts room.
10+THEMED
ENVIRONMENTS
Orange Hot Nuts Original package carrying the line Tienes mucho que probar.
Casa Hot Nuts Associate Creative Director · Concept & Creative Development 2019 Publicis WW + Starcom · Barcel
Creative platformExperienceCreator ecosystemIntegrated campaign

THE CHALLENGE

The audience did not need another interruption.

Hot Nuts needed a closer relationship with a young, highly social audience that discovered brands through experiences, creators and shareable culture.

FROM

A campaign people could watch.

TO

A platform people could enter, use and extend.

TIENESMUCHO QUEPROBAR.
Orange Hot Nuts Original package carrying the line Tienes mucho que probar.Two orange-coated Hot Nuts peanuts.

THE CREATIVE PLATFORM

One line. Two invitations.

“Tienes mucho que probar” spoke about the Hot Nuts product universe and invited visitors to experiment, play and discover something different inside the house. The product promise became an experience behavior.

01

Try

Move through themed rooms, games, camera effects and unfamiliar ways to participate.

02

Create

Turn the environment into material for photos, videos, boomerangs and personal expression.

03

Share

Carry the visit into social feeds through content people wanted to publish themselves.

04

Connect

Build a relationship with Hot Nuts through participation instead of an advertising interruption.

FROM ONE LINE TO THREE EXPERIENCES

Three rooms. One platform built to keep opening doors.

The experience films extend “Tienes mucho que probar” into different invitations to enter, experiment and participate.

01 · Monalisa
02 · Mapping
03 · Espejos

THE HOUSE

A physical space designed from digital behavior.

More than ten environments turned rooms into accessible production sets. Visitors could play with light, mirrors, props, projections, 360° video and slow motion—then carry the result back to their own feeds.

Colorful Casa Hot Nuts stage with a pop-art wall reading Tienes mucho que probar.
Casa Hot Nuts coverage published by Fútbol Total
Large branded monkey character carrying Hot Nuts products inside the house.
Casa Hot Nuts coverage published by Fútbol Total
Neon installation spelling Tienes mucho que probar inside Casa Hot Nuts.
Casa Hot Nuts coverage published by Fútbol Total
THE HOUSE WAS THE MEDIUM

Every room doubled as an invitation and a content format.

THE CONTENT ENGINE

The visit had a life before, during and after the house.

Registration, the physical journey, professional capture, WhatsApp delivery and social publishing formed one connected system rather than a one-day stunt.

01

Register

A simple online or on-site entry point.

02

Explore

More than ten themed environments across the house.

03

Perform

Props, games, 360° video, slow motion and visual effects.

04

Receive

Selected professionally recorded pieces arrived by WhatsApp.

05

Publish

Visitor content extended the experience beyond Reforma 109.

Registration sitePhysical experienceCreators + productionWhatsApp deliverySocial + PR

PUBLICLY REPORTED RESULTS

The content engine kept moving beyond the address.

These are campaign-level figures reported publicly in October 2019. They represent the collective work of the brand, agencies, production teams, creators and participating audiences.

30K+

visitors

Publicly reported campaign attendance.

11M

social reach

Reported across the campaign’s social platforms.

3.8M

interactions

Total interactions publicly attributed to the campaign.

249K

UGC interactions

Interactions with user-generated content.

16×

Instagram follower growth

Reported growth of Barcel’s Instagram audience.

69,844

new site users

Reported for the campaign page, largely from social media.

Source: NEO, “Starcom y Publicis WW crearon Casa Hot Nuts,” October 23, 2019. Read public report ↗

CASE FILM

The house, the content and the audience—in one recap.

ROLE + COLLECTIVE CREDIT

Concept development connected to an experience ecosystem.

As Associate Creative Director at Publicis, I was part of the team that developed “Tienes mucho que probar” and translated it into a branded experience. My documented contribution focused on concept development, creative narrative, campaign communication and creative accompaniment across audiovisual and experiential production.

Not a one-off activation.

A branded environment

built to keep producing culture.